Hi, this is my hunter build. There are multiple routes you can take with this build with the remaining SP. You can max Pipemanship and Abyssal Fury for critical hits or you can put your remaining SP into HP and Dodge skills (which I think is better for survivability in pvp and empire wars) I'm still working on a couple equipment builds but if you're looking for one now, Silvance's build has an equipment setup.
(*) Recommended
PASSIVE
Hunter
* Archery 21 (Bow Attack +90%, Physical Hit +25)
* Ranged Weapon Master 21 (Bow Attack +90%, Critical hit +25)
* Eagle's Eye 21 (Physical Hit +60)
* Panther's Speed 21 (AGI +35, Attack speed +13%)
Cat's Grace 11 (DEX +15, Dodge +7%)
Bull's Endurance 11 (CON +15, Max HP +21%)
* Hunting 20 (Max HP +400, Ranged +20%)
* Monster Hunter 21 (Ranged +45%, Melee defense +30%)
* Lightning Reflexes 21 (Dodge +43, Attack speed +22%)
Warrior
Weapon Master 11 (Physical Hit +25)
* Speed of Flurry 11 (AGI +14, DEX +14)
Abyssal Fury 11 (Critical Hit +15, Melee Defense -15%)
Dodge 11 (Dodge +25)
Fighter
* Wind Walker 11 (DEX +15, AGI +15)
Power of Sun 11 (Max HP +35%, CON +5%)
Wizard
Mystery 8 (Max MP +50%, INT +15)
Shaman
Pipemanship 11 (Blowpipe attack +55%, Critical Hit +24)
* Jungle Battle Training 11 (Physical Hit +6%, AGI +11)
Wind Cloak 11 (Dodge +15%, Ranged Defense +7%)
* Mana Trading 11 (MAX MP -11%, AGI +24)
Artificer
* Gun Lancer Training 11 (Physical Hit +25, Armor Penetration +150)
ACTIVE
Hunter
* Arrow Rain 11 (Skill hit -40, Skill damage +170)
AUTOMATIC
Hunter
* "First Attack, Distracting Shot" 20 (Attack speed -62, Skill hit -90)
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