Empire Online has been 1 year old now.
Thanks all for your support. Your suggestions and feedbacks have helped alot to improve our game.
A new round of suggestion event has come.
All suggestions about the game, our new forum and our service are included.
Here are the details:
1. Event time : 2012/1/12 10：00 - 2012/1/18 10：00(2012/1/11 18：00 - 2012/1/17 18：00 PST)
2. Rules: Reply this post with your character name and the suggestions.
3. Rewards: If we accept your suggestions, we will tell you and reward your 500 gold coins.
All replied characters will be rewarded with a Kiss from Kos.
We hope you may like this event.
The event has end. We have given the kisses to most of the players. Still, if you didn't post the correct IGN, you may not get my kiss :).
Please tell us in game if you haven't had the gift along with your forum ID, we will check for you.
The big rewards will be posted later. Please be patient.
Thanks for your support. ALL the suggestions are precious to us. Enjoy your game.
There will be more forum events coming.
work on friends and guild page, Friend list should have an exclusive chat and everytime one of your friends logs in and out it would be announced like generals... Guild tab once opened should show up as member list online players at top of list as default. The famous live trade window with accept buttons wold help everyone so much. Dont be selfish about racking in $$$ by having no trading so people have to buy or pay to get items please.. Happy new year keep up the good work
Chuc mung nam moi nha
Suggestion: Refine search function in trade post. Currently, you can either use the search box or select categories (such as type, lvl, etc) to search in. You should combine them so that I can input the name and also specify for example the level band of that item I want to search for. E.g. I type "Merfolk" and on the level category, I can also choose "lv40-50".
Suggestion:english version for mobile and have a new job classes thank you ign:<RmD>
Okay time for some serious suggestions. (i can guarantee you will like at least one of these), please forgive the long list and poor spelling:
WAYS TO IMPROVE FLAWS INGAME:
Ability to rearrange bag:the ability to arrange ones bag is important in making an easy to use inventory function. this game bars the user from organizing there bag and forces them to accept an untidy and haphazardly place storage. this does little to help one sort through what is important and what is trash in there bag and only causes the user grief. i suggest that we be given the ability to move around the item into blank spots in our inventory and swap an item's spot with another by draging it over that item.this would help create a more pleasing experience for the player and give greater satisfaction.
Ability to choose what drops you want: this has been suggested many times over but im trying to suggest what i think would be the best way to add this so it functions properly. a bar that asks you which items you wish to collect from battle would be laggy and slow down grinding and the game in general, however a tab in the settings menu would provide an easy and comfortable way to filter without troubles of lag. the best setting to add to this function would be "all" which would collect all items and copper, "quest only" which would ony accept quest items and copper, and "copper only" which would obviously only give you the money from the fight.
Market chat: this would allow "Hardcore" and high paying players an area to sell there good without worrying about spamming "rpers" (trolls) that they hate so much.
Buff cap adjustment: I think that buffs cast in the same turn should not be able to be bumped off in that turn due to the three buff limit, but only three should be transfered to the next turn.
Hide mount: this would be a nice and simple addition that would allow a person to hide there mount while still keeping its abilities. (not everyone likes riding around on mounts, it makes alot of clutter) it would also allow some more advanced emotes to take place.
Maid lv 5 talent: the maids talent is rendered near useless but could easily be improved as of now but could easily be fixed by either having the invincibility come second to the chaos immunity and/or by stopping the +2000 melee from being attached to invincibility.
WAYS TO EXPAND GAME (AND CASH):
One thing this game has a severe lack of is social activities for the players, is it any suprise that an origionaly congenial group of people who started this game have become violent and beligerent group when the only stuff to do once one has reached lv55 is too kill and kill some more? While helping groups to socialize doesnt alone create more money for a company, keeping them happy and playing longer does, that and all those pesky freeloading rpers might start paying you if you give them the ability to increase there socializing fun through fashion and emoticons.
Purchasable perm fashion: the fashion is anything but a bad idea, unfortunately few people keep buying it once they realize that it only lasts a short period and has small benifits if any. You can remedy this by having players pay a sizable ammount of silver (anywhere for 1500-3000 silver) for a perm version of there favorite suit from the fashion store. this will attract both veterens and new players alike to buy these fashions so they can look however they choose regardless of what armor they wear underneath. This is often a VERY succesful tactic used to rake in cash and appease players in games. As time goes on I wouldn't be suprised if you start getting ideas to release even more kinds of fashion to the market due to the demand for these clothes (just think about how much people obsess about ever victorious suit and super king suit) i would also like to point out that some fashions should still be left to be rare items that can only be found in chests (such as super king suit *twinkle*) I could easily see this as a very advantagous and lucritive idea with resources that you already have at your disposal (u just have to make them permanent)
face emoticons: as im sure u know, the game allows the players to add smilies to their chat, and while this is fine and good for a while it isn't realy enough. Most games allow there chat too use both smilelys and expresion emotes. This allows the gamer to not only interact with others via text, but also through there character (in a non killing fashions). The most famous kind of action emote in sprite games is a simple face emote that changes a charcters facial expression for a feew moments before returning to normal. this is because it is INCREDIBLY easy to create (the few pixels needed to make a face to overlap over the base expresion is not very difficult to make) and it has a huge effect on the enjoyment of the players ingame. I personaly would give players a few free basic emotes to start with (happy, sad, angry, ect), but then charge them silver to buy more facial expression (either have the expressions they buy be either permenant or last about a month- 3 months). These emotes would be best used to replace the current area were u store the chat smilelys (most people use the emogi app which has a better smilely list anyways), this would even allow people to make thes faces in battle if imbued into the chat bar. This would be another thing that players (especialy rpers who never would pay previously) would be willing to buy tons of and it would costonly minimal effort to make AND it would make the game more fun thus increasing customer satisfaction (its a proven goldmine, just look up other mmo's that use this idea, maplestory being the most famous). Some emotes that would be popular would be facial expressions similar to :P D: ^_^ ._. >:D O.O :) :( >:( and also a clever smirk and if u wanna branch out have an emote were sunglasses suddenly appear on ur character to make him seem "cool"
action emote: Unlike face emotes, these are a bit more difficult, these would basicly be more advanced emotes. simple ideas for this that would be no problem would be to have emotes like hearts fluttering out of a person, or a small firework, or something else along those lines. more advanced versions would be to raise a characters arms in an effort to cheer, punch or point. in such cases the equiped item would be invisible. lastly, truely advanced emotes could be added (such as a dance) but at this point it becomes questionable whether or not its realy worth it for a sprite game. You would have to make sure that these emotes would only be usable if a person hid ther mount or unequiped it entiely. also these emotes wouldn't be usable in battle. just as with the facial expresion emotes these would be purchasable with silver, they would last about the same time but cost more to buy.
Festive items: these items would be usable in battle n would have festival effects like showering the enemy, or allies (or both) in a quick animation of HARMLESS confetti or fireworks. it would have no effect (or it could be a potion if u want) but its main goal is simply cosmetic, to give battles a lil more sense of fun.
House: a personal house (or room) with repair, storage access, access to your empires item, weapon, and armor shop would be a nice touch, also the ability to regen full hp n mp by sleeping would be nice. (it would be cool to be able to invite people int ur house too if it is able to be cusomized)
funiture: this can be mixed with the house idea to create a fun cusomizable and interactive enviorment, or it could take the form of items and be taken out on a whim to preform a particularly unique emote, (a bed would make it look like ur sleeping and possibly regen u) a chair would make it look as if ur sitting (recycle the sitting on mount animation), n a pool would have you in the middle (head only above water) in a tiny mini pool. these would definitely atract the massive hoards of rpers to actualy start playing (and paying) for the game and would be a fun thing for all players to have.
pet fusion: I saw this in one of your chinese trailers but i dont know if u guys have scrapped this idea or not, it certainly sounds like a good idea. (srry if im spoiling this but you guys "did" put it out on youtube (I love the idea of a maid with a sythe, if this isnt the result of fusion then you should definitely give one of the classes of maids sythes)
^ Character name: RyuFang
cant believe i forgot to add that
darn i forgot to add that we would like an ignore list, and for the people who have stayed with empire online since it came out last january to get special rewards, ik quite a few people who have stuck with this game since January and those should be given something unique for there long lasing commitment, dont you agree?
Character name : ˹春丽˼
1 - Andriod tablet also able to play
2 - More free gold as andriod still very limited
3 - EQ to be transferable to each and every characters in the same ID.
4 - Festival events should be seperated differently by level.
5 - Perm cloaks / fashions / mount to be sold in cash shop.
Character name: Flashh
1st idea; I have already posted a topic on the suggestion part of the forum about this; Curse hit potions for cursers, and other curse skills that raise curse hit (either active or passive) would be a nice improvement to balance some classes. (especially becuz i think cursers have a hard time ingame)
2nd idea; I like the fact you can marry someone ingame. But i would work it out a bit more. For example during the Valentines event (14 februray) Give all married people a 20% buff on all defences and all attack styles when they are in the same team. You can also get that idea for the whole time of the year. It will encourage people to marry someone they spend a lot of time with. Because some people just marry for fun and never speak to that person ever again.. I think thats a shame..
3rd idea: I would like to introduce the apocalypse event (because the world will end in 2012 :D). It would introduce a large boss, who doesnt allow pets to fight. On the other side you will have to put up a team of 10 players (5front row, 5 back row) to beat him. I think a boss like that might be fun.
4th idea: Introduce a team chat. If you would ever introduce battles who involve 10 players in 1 team. (like suggestion 3) you certainly will need a team chat. Or organising your team will be damm hard. With a team chat, you directly know who is in ur team and whos not just by chatting :p
5th and last idea; Try setting up some pvp events. For the moment people only see pvp as a horible thing because they get forced while farming and stuff... I would like to introduce a pvp event or championship, from witch you registrate in game if you want to participate. You can get championships with different rules, like no chaos, or no down effects and stuff to make battles a bit fair. You can join 1v1 , 2v2 3v3 4v4 or 5v5 championships. The team with the last man standing wins the battle. If you end up with a battle at 30 rounds, just look at the team most effective with damage and so. Or look at how many people of each team or still alive (for example when team 1 has 1 surviver and team 2 has 2 survivors team 2 will win. At the end you will have the ultimate final. Announce in world chat if the battle will begin. Players are free to select an option to follow the battle without joining it. The winning team of the championship might get rawards like special pvp championship mounts or weapons (or just chest with certain drop rates).
Thanks for considering my ideas
On a side note: Hope no one gets rewarded for what someone else have already said in the previous suggestion column as the rewards were bad last time.
Okay so my latest suggestion this time will be to create a report player function. Everyone knows you can click on someone's name during chat to add friend or private chat but let's extend this further.
A report player function could be added to encourage players to report any improper conduct such as botting, foul language or even scam as sometimes the names are really hard to type while sending lakoo mails as they are done so using different keyboards.
Also, the report function could be added when you click on the player charecter while using area search for whatever reason you need to report him for in tandem with the function being available to while clicking on a chat message being sent out.
Of course there will be some people that are gonna just report every single thing that does not constitute as a problem or disruption to the game.
To make it Lakoo- friendly, the report player function could come with a column of why the other player is being reported and screenshots should be encouraged. Lakoo will then verify the claim and ask for screenshots to be sent via email for a fair trial with regards to the person being victimized.
^~^ more ideas coming up so stay tuned!
Name:LucasFTW Suggestion: Add in curse hit potions. Make a new server that is only for pvp. Make gold coins purchaseable. Make a new daily that can be done at lvl20 above,something like titan. Create an npc that allows you to put up your items for trade,and when someone wants it,that person will have to put up an item that he thinks he want to trade with,and both items will be sent to each other at the same time if agreed, make a lock selection . Unlock if you want to trade,trade begins when both player unlocks. :)
Another suggestion would be to change the requirements to put pets on trading post for sale. The system is rather ridiculous right now as it demands having under 50% of the pet age to actually put it up on sale. I have a few pets aged exactly 51/100 and are level 55 pets and fully skilled epic grades for sale and I just tried to put them up but unsuccessful. I think there can be changes to this aspect of the trading post system as 49 days more before the pet is overage is a pretty long time. Perhaps it could be changed to having under 70% of the pet age to put it for sale on trading post?
Also, it is dumb to classify capes into common, valuable, rare and epic grade on trading post search function as there are NO other grades of epic capes currently and all of the capes require lv55 to actually wear them if I am not mistaken. Could there perhaps be lower grade capes and of a lower level cap? I do believe lower leveled players would love to have a cape that they can actually use and not have to level to 55 to actually use a permanent one not found in the store.
Could we also have silver actually costing less.... I go on chinese version everytime and the first thing I always think of is the cost difference for silver between english and chinese versions. In chinese version, silver is more than half priced off english version silver and that makes it relatively affordable for all to max skills. This will help drive silver sales up as well in terms of volume wise purchases as people are more willing to spend silver and may actually create more accounts and play this game more.
One more thing, speaking from a medical point of view, sitting in a stationary spot for too long is actually very unhealthy. I do believe many players sit down and play this game for consecutive hours and I myself have even played this game non-stop 62hours to get from level 1-55 on one of my accounts before. I will recommend and suggest lakoo to send in-game notifications to anyone that is actually online for more than 3hours and could maybe advise them to take a short break at least. The message could be that of system message and goes like 'Dear player, you have been online for 3 hours. Excessive gaming is bad for your health' for example. Or an alternative is to actually put this message on loading screens to encourage a healthier lifestyle.
That's all for now ^~^ will send more as the days goes by!
ID : bn_chris
Reward good stuffs for players who stay playing EO for extensive of time
(could be measured in daily, weekly or monthly ... BUT PLS .. NOT YEARLY!!!)
Character name: joaquek
My suggestion for lakoo is - change background music
- set up places for role-play chats in order to let role-players have their own space ( sometimes role-play chats in world chats are quite annoying)
- purchasing of silver coins to be cheaper ( as some players might be students, how could they be possible to purchase huge amount of coins to upgrade characters.
- trading could be more cheaper if possible.
- game graphics can be improved to have day and night time
That's good enough I guess
Happy gaming to all ....
Character Name 小蓉女
Suggestion Lakoo, pls make an option to delete all mails so that we don't have to delete one by one (haha kk I'm lazy).. Ty lakoo
Character Name: *emoji symbol*Glaedr*emoji symbol*
Suggestions: 1)Provide an exchange from copper to gold. i.e 500,000copper per 1 gold coin. 2)Ability to buy an unbinding scroll to unbind equips and pets 3)Creat wild carrier bags where a player can get more space to put stuff in without opening other storage areas. Each wild carrier bag could hold 5-10 other equips or such. 4)If possible provide a landscape version? Idk just me thinking (^.^) 5)Provide a "Shout" button in chat where a characters words can be seen in game play?
Haha sorry just me thinking! I love Empire Online, its one of my goto apps when im not busy or am busy but boredish lol
Character Name: RedNoble
1) Mail Box versus Personal Storeroom
2) A n investment Den
3) Bruce Lee Event
I think you should add more capes that are less expensive and that are for lower lvls
Add a kangaroo as a pet or a mount :)
Add a penguin as a pet:)
Idea: make a pk area where players go there and takin risk of losing alll euipping items to their attackers. That will surely make the game more interest :-). Also RAISE UP THE PRICE OF SIGNIN UP FOR TAPJOY AS WE PUT OUR EMAILS ON SALE FOR U GUYS. 36 per device is too cheap. An tajoy account should worths 100 gcs :-)
IGN: Moj^ : Idea: Show pet in log in screen
character name : -=mAck=-
show the name of character when doing quest or pvp .
Suggestion: easier way to get gold
Name: •TFreak• , sugestion: before you go to the pet area you get quests from pet trainer but these quests wen completed only give exp to the hero . Why not give exp to the pet wen quest completed? It would be much easier than grinding. If people love grinding or if my other idea doesnt work i think that people that come to train hae a limited time becaus of equipement braking so i thought y not have a rare drop of equipement fixers at pet area wich will be a 5min till disapear and autobound or maybe make it a one day in a week where they drop equipement fixers.
Name: •TFeak• ,idea: wen peaple farm they always get stuck with loads of common and valuables that we are going to throw away, well in settings there would be an option that tells u what type of equipement you want to get (ex: common(no) valuable(yes) rare(no) epic(yes)) and u wont get them, that wont change the chance % of geting epics from drops , all it does is remove equipements of rarety that you dont want ^_^ (only works with equipements)
•Name:lose I think there should be an option where you can exchange a certain amount of silver and copper for gold. People complain about gold so I think this feature will keep them of the dev's back for a while. [example: exchanging 200 silver and 6000 copper for 20 Gold.
suggestion: Read all the suggestions we have wrote during the past year and release them.