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auto protect skill really need to be changed.

It is an auto skill, just like the immune skill of pet can not activate if you can did damage faster than the pet. It is ridiculous that hunter can kill the immune pet easily but when pvp a player with a fairy protect, event the hunter have double spd than the fairy, the fairy can still protect its master from auto shot of hunter?!?! It shouldnt be activated, the master should receive damage!
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12 Comments

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    Lee Cotterill

    Here two dumb things with pet auto,
    First when a let has been zone silenced by auto (shaman skill) it still protects its master even though it should have been unable to do so.
    Secondly, when a pet is assaulted it is held, it still is able to protect its master in the second round although it is held and shouldn't be able to have its auto go off.

    Two very weird auto tricks that need to be fixed cause they make no sense at all. Why have a pet auto go off when clearly the pet should be unable too, the master is unable to have his auto gO off in both cases.

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    Meredy

    Blah apparently that symbol erases everything after it

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    Meredy

    @

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    Lee Cotterill

    Blah, apparently when you click back, unlike empire junkies, lakoo completely refreshes and doesn't save typed text.. that's also a major pain.

    Pets should not be immune to anything if they are held, choas'd, silenced... yet assault vs. pets, silence zone vs. pets do not work.. but yet they work vs. character autos.. totally screwed up thinking. They should not be able to use their auto's if they are held, choas'd silence.. yet the only skill that seems to work on pet is dragon hammer.. how about them apples? Another dumb idea, have one skill work, when silence zone is the same exact skill but as an auto.

    • Cots
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    It' seem that no one listening to us here T.T

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    kogi

    I bought up this issue quite a while ago. nobody cared then either

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    Meredy

    Let me try posting again lol.  We all have views on what would make the game fun. It can be hard to come up with ideas that don't favor our own builds from time to time.  Whether its hunter autos going before pet autos, silence zone affecting pets, or changing silence zone to curse attack - the trick is to rememer Rule No. 1 and get along to encourage discussion.

    Based on the current in-game skill explanation the hunter auto and silence zone don't make sense.  However, I do think that they are balanced and keep things fair for slower non-tank builds.  Hunters and silence zone would be overpowered otherwise.  Kogi says it best in my opinion.  Perhaps Lakoo could update the pet defense skills and change them so they are not called skills.  If they were called Passive Traits or something it may help eliminate some confusion.

    Actually, Lakoo should consider making skill that affect only certain classes of skills.  For example, perhaps a silence zone skill that does stop Pet Passive Traits.  Or maybe a Silence Zone version that only affects active skills or only autos?

    Meredy :*

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    danielle

    Lakoo seems back to their old shape again. Clap clap clap! Keep it up and don't reply to your users here

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    ( ´Д`)y━・~~

    It's an auto that act as passive. No need to change it just for your convenience.

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    kogi

    They seem to ignore more than explain.  If they say that this is because how pet skills are implemented, they we understand. But if they ignore then we think the worst

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    Jillzy z

    Why do you keep complaining? Us pros just work around it instead of insisting it gets changed. Try being a pro, cots

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    Mits

    yeah! trying being a pro cots... lol jillsy noob

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